#include "PointsController.h"


PointsController::PointsController(void)
{
}

PointsController::~PointsController(void)
{
}

void PointsController::SetModel(PointsModel *model)
{
	_model = model;
}

void PointsController::updatePoints(const QPolygonF curvePoints)
{
	_model->setCurvePoints(curvePoints);

	emit displayPoints();
}